Not all Open Source licenses are the same. Some of them obligate the software supplier to grant patent licenses to users and developers of the software. Other licenses oblige the developer that uses the licensed product or library to offer the source code of this product or library under the same terms. Others simply give away the code, with no warranty of any kind or any concerns.
This article highlights the main differences between the most used Open Source licenses from the perspective of a software user and of a software developer. First we need to speak about the specific properties that define Open Source software.
Our development team has been working for months on an automated brokering system for OpenStack, which will be released within UDS Enterprise 2.0, planned for Q2 2016.
The integration with this Open Source system will allow admins to automatically use large pools of compute, storage, networking resources… to provide remote desktop services to users.
Crytek has introduced CryEngine V during GDC, the Game Developers Conference which is being held this week in San Francisco. The graphic engine behind very popular gaming titles, such as Crysis or Ryse: Son of Rome has been updated featuring an important innovation: a new business model.
The company has announced a Pay What You Want model, so each developer will decide the amount he’d like to pay to access the engine’s feature-set and full engine source code, with no obligation to pay anything.
Download UDS ENTERPRISE and provide 24x7 secure access to your workspaces from anywhere and any device
Manage cookie consent
To offer the best experiences, we use technologies such as cookies to store and/or access device information. Consent to these technologies will allow us to process data such as browsing behavior or unique identifications on this site. Not consenting or withdrawing consent may negatively affect certain features and functions.
Functional
Always active
The storage or technical access is strictly necessary for the legitimate purpose of allowing the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication through an electronic communications network.
Preferencias
El almacenamiento o acceso técnico es necesario para la finalidad legítima de almacenar preferencias no solicitadas por el abonado o usuario.
Statistics
Storage or technical access that is used exclusively for anonymous statistical purposes.El almacenamiento o acceso técnico que se utiliza exclusivamente con fines estadísticos anónimos. Sin un requerimiento, el cumplimiento voluntario por parte de tu Proveedor de servicios de Internet, o los registros adicionales de un tercero, la información almacenada o recuperada sólo para este propósito no se puede utilizar para identificarte.
Marketing
Storage or technical access is necessary to create user profiles to deliver advertising, or to track the user across one or multiple websites for similar marketing purposes.